Post by Lord Protector on Apr 3, 2021 3:39:33 GMT
You can use this form to propose a detailed lore about a planet being added.
PLEASE NOTE: The added planet should be located in one of the already generated sectors, although the sector location could be left blank, indicating that it is located within a sector not yet generated, and added later on when a new sector is generated. Alternatively, if you indicate this planet to be located in a sector that has not yet been generated and your argument is compelling enough, the storyteller team might decide to generate the new sector, place the planet within it, and open it up as a setting for other players. Although you may indicate a planetary technology level (PTL) keep in mind that it is a separate from a faction technology level (TL). As such no matter what PTL the faction starts on, whether it is PTL 0 (neolithic planet) or PTL 5 (advanced faster-than-light travel capable planet), it will gain no bonus to their starting TL.
RANDOMLY GENERATED PLANETS
If you wish to roll for a randomly generated planets you may use the resources below. To do so roll a 2d100 in the Dice Table section of the forums to randomly selected two Tags for your planet, and then roll a 2d6 to randomly select your planet's Tech Level. For your tags you may use one or two of the rolled tags and the combination of features associated with it, or you may simply pick any one or combination of two from the list of tags you would like.
Planet Tech Levels (2d6)
PTL 0 Neolithic-level technology (2)
PTL 1 Medieval technology (3-4)
PTL 2 Early Industrial Age technology (5-6)
PTL 3 Current Earth technology (7-8)
PTL 4 Interstellar sublight travel technology (9-10)
PTL 5 Interstellar faster-than-light travel technology (11-12)
Planetary Tags (1d100)
1 Abandoned Colony | E: F: C: T: P:
2 Alien Ruins | E: F: C: T: P:
3 Altered Humanity | E: F: C: T: P:
4 Anarchists | E: F: C: T: P:
5 Anthropomorphs | E: F: C: T: P:
6 Area 51 | E: F: C: T: P:
7 Badlands World | E: F: C: T: P:
8 Battleground | E: F: C: T: P:
9 Beastmasters | E: F: C: T: P:
10 Bubble Cities | E: F: C: T: P:
11 Cheap Life | E: F: C: T: P:
12 Civil War | E: F: C: T: P:
13 Cold War | E: F: C: T: P:
14 Colonized Population | E: F: C: T: P:
15 Cultural Power | E: F: C: T: P:
16 Cybercommunists | E: F: C: T: P:
17 Cyborgs | E: F: C: T: P:
18 Cyclical Doom | E: F: C: T: P:
19 Desert World | E: F: C: T: P:
20 Doomed World | E: F: C: T: P:
21 Dying Race | E: F: C: T: P:
22 Eugenic Cult | E: F: C: T: P:
23 Exchange Consulate | E: F: C: T: P:
24 Fallen Hegemon | E: F: C: T: P:
25 Feral World | E: F: C: T: P:
26 Flying Cities | E: F: C: T: P:
27 Forbidden Tech | E: F: C: T: P:
28 Former Warriors | E: F: C: T: P:
29 Freak Geology | E: F: C: T: P:
30 Freak Weather | E: F: C: T: P:
31 Friendly Foe | E: F: C: T: P:
32 Gold Rush | E: F: C: T: P:
33 Great Work | E: F: C: T: P:
34 Hatred | E: F: C: T: P:
35 Heavy Industry | E: F: C: T: P:
36 Heavy Mining | E: F: C: T: P:
37 Hivemind | E: F: C: T: P:
38 Holy War | E: F: C: T: P:
39 Hostile Biosphere | E: F: C: T: P:
40 Hostile Space | E: F: C: T: P:
41 Immortals | E: F: C: T: P:
42 Local Specialty | E: F: C: T: P:
43 Local Tech | E: F: C: T: P:
44 Major Spaceyard | E: F: C: T: P:
45 Mandarinate | E: F: C: T: P:
46 Mandate Base | E: F: C: T: P:
47 Maneaters | E: F: C: T: P:
48 Megacorps | E: F: C: T: P:
49 Mercenaries | E: F: C: T: P:
50 Minimal Contact | E: F: C: T: P:
51 Misandry/Misogyny | E: F: C: T: P:
52 Night World | E: F: C: T: P:
53 Nomads | E: F: C: T: P:
54 Oceanic World | E: F: C: T: P:
55 Out of Contact | E: F: C: T: P:
56 Outpost World | E: F: C: T: P:
57 Perimeter Agency | E: F: C: T: P:
58 Pilgrimate Site | E: F: C: T: P:
59 Pleasure World | E: F: C: T: P:
60 Police State | E: F: C: T: P:
61 Post-Scarcity | E: F: C: T: P:
62 Preceptor Archive | E: F: C: T: P:
63 Pretech Cultists | E: F: C: T: P:
64 Primitive Aliens | E: F: C: T: P:
65 Prison Planet | E: F: C: T: P:
66 Psionics Academy | E: F: C: T: P:
67 Psionics Fear | E: F: C: T: P:
68 Psionics Worship | E: F: C: T: P:
69 Quarantined World | E: F: C: T: P:
70 Radioactive World | E: F: C: T: P:
71 Refugees | E: F: C: T: P:
72 Regional Hegemon | E: F: C: T: P:
73 Restrictive Laws | E: F: C: T: P:
74 Revanchists | E: F: C: T: P:
75 Revolutionaries | E: F: C: T: P:
76 Rigid Culture | E: F: C: T: P:
77 Rising Hegemon | E: F: C: T: P:
78 Ritual Combat | E: F: C: T: P:
79 Robots | E: F: C: T: P:
80 Seagoing Cities | E: F: C: T: P:
81 Sealed Menace | E: F: C: T: P:
82 Secret Masters | E: F: C: T: P:
83 Sectarians | E: F: C: T: P:
84 Seismic Instability | E: F: C: T: P:
85 Shackled World | E: F: C: T: P:
86 Societal Despair | E: F: C: T: P:
87 Sole Supplier | E: F: C: T: P:
88 Taboo Treasure | E: F: C: T: P:
89 Terraform Failure | E: F: C: T: P:
90 Theocracy | E: F: C: T: P:
91 Tomb World | E: F: C: T: P:
92 Trade Hub | E: F: C: T: P:
93 Tyranny | E: F: C: T: P:
94 Unbraked AI | E: F: C: T: P:
95 Urbanized Surface | E: F: C: T: P:
96 Utopia | E: F: C: T: P:
97 Warlords | E: F: C: T: P:
98 Xenophiles | E: F: C: T: P:
99 Xenophobes | E: F: C: T: P:
100 Zombies | E: F: C: T: P:
PLEASE NOTE: The added planet should be located in one of the already generated sectors, although the sector location could be left blank, indicating that it is located within a sector not yet generated, and added later on when a new sector is generated. Alternatively, if you indicate this planet to be located in a sector that has not yet been generated and your argument is compelling enough, the storyteller team might decide to generate the new sector, place the planet within it, and open it up as a setting for other players. Although you may indicate a planetary technology level (PTL) keep in mind that it is a separate from a faction technology level (TL). As such no matter what PTL the faction starts on, whether it is PTL 0 (neolithic planet) or PTL 5 (advanced faster-than-light travel capable planet), it will gain no bonus to their starting TL.
(Token or picture representing the planet can be inserted here)
Planet Name: (Name of your planet) | Sector: (The sector the planet is located in) | Coordinates: (Specific hex number the planet is in, this has to be a hex in which a planet has been generated but not elaborated upon, as indicated by an icon of a planet with no name on it)
Planet Tag: (Your one or two planetary tags, or if you are not using them type in "Custom") | Planet Technology Level: (On scale from 0 to 5, with 0 being primitive neolithic society and 5 being modern interstellar society capable of faster-than-light travel)
Enemies: (Short description of the dangers on the planet) | Friends: (Short description of the allies on the planet)
Complications: (Conditions which complicate adventuring and life on the planet) | Things: (Treasures, artifacts, and goods that might lure adventurers or factions to the planet)
Places: (Locations of interest on the planet)
Description: (Flavor text here)
Reasoning: (Here you can put in your argument for why the plant should be added, or why it should be used to generate a new sector if you wish it to be in a sector not yet used on the forums)
[hr]
RANDOMLY GENERATED PLANETS
If you wish to roll for a randomly generated planets you may use the resources below. To do so roll a 2d100 in the Dice Table section of the forums to randomly selected two Tags for your planet, and then roll a 2d6 to randomly select your planet's Tech Level. For your tags you may use one or two of the rolled tags and the combination of features associated with it, or you may simply pick any one or combination of two from the list of tags you would like.
Planet Tech Levels (2d6)
PTL 0 Neolithic-level technology (2)
PTL 1 Medieval technology (3-4)
PTL 2 Early Industrial Age technology (5-6)
PTL 3 Current Earth technology (7-8)
PTL 4 Interstellar sublight travel technology (9-10)
PTL 5 Interstellar faster-than-light travel technology (11-12)
Planetary Tags (1d100)
1 Abandoned Colony | E: F: C: T: P:
2 Alien Ruins | E: F: C: T: P:
3 Altered Humanity | E: F: C: T: P:
4 Anarchists | E: F: C: T: P:
5 Anthropomorphs | E: F: C: T: P:
6 Area 51 | E: F: C: T: P:
7 Badlands World | E: F: C: T: P:
8 Battleground | E: F: C: T: P:
9 Beastmasters | E: F: C: T: P:
10 Bubble Cities | E: F: C: T: P:
11 Cheap Life | E: F: C: T: P:
12 Civil War | E: F: C: T: P:
13 Cold War | E: F: C: T: P:
14 Colonized Population | E: F: C: T: P:
15 Cultural Power | E: F: C: T: P:
16 Cybercommunists | E: F: C: T: P:
17 Cyborgs | E: F: C: T: P:
18 Cyclical Doom | E: F: C: T: P:
19 Desert World | E: F: C: T: P:
20 Doomed World | E: F: C: T: P:
21 Dying Race | E: F: C: T: P:
22 Eugenic Cult | E: F: C: T: P:
23 Exchange Consulate | E: F: C: T: P:
24 Fallen Hegemon | E: F: C: T: P:
25 Feral World | E: F: C: T: P:
26 Flying Cities | E: F: C: T: P:
27 Forbidden Tech | E: F: C: T: P:
28 Former Warriors | E: F: C: T: P:
29 Freak Geology | E: F: C: T: P:
30 Freak Weather | E: F: C: T: P:
31 Friendly Foe | E: F: C: T: P:
32 Gold Rush | E: F: C: T: P:
33 Great Work | E: F: C: T: P:
34 Hatred | E: F: C: T: P:
35 Heavy Industry | E: F: C: T: P:
36 Heavy Mining | E: F: C: T: P:
37 Hivemind | E: F: C: T: P:
38 Holy War | E: F: C: T: P:
39 Hostile Biosphere | E: F: C: T: P:
40 Hostile Space | E: F: C: T: P:
41 Immortals | E: F: C: T: P:
42 Local Specialty | E: F: C: T: P:
43 Local Tech | E: F: C: T: P:
44 Major Spaceyard | E: F: C: T: P:
45 Mandarinate | E: F: C: T: P:
46 Mandate Base | E: F: C: T: P:
47 Maneaters | E: F: C: T: P:
48 Megacorps | E: F: C: T: P:
49 Mercenaries | E: F: C: T: P:
50 Minimal Contact | E: F: C: T: P:
51 Misandry/Misogyny | E: F: C: T: P:
52 Night World | E: F: C: T: P:
53 Nomads | E: F: C: T: P:
54 Oceanic World | E: F: C: T: P:
55 Out of Contact | E: F: C: T: P:
56 Outpost World | E: F: C: T: P:
57 Perimeter Agency | E: F: C: T: P:
58 Pilgrimate Site | E: F: C: T: P:
59 Pleasure World | E: F: C: T: P:
60 Police State | E: F: C: T: P:
61 Post-Scarcity | E: F: C: T: P:
62 Preceptor Archive | E: F: C: T: P:
63 Pretech Cultists | E: F: C: T: P:
64 Primitive Aliens | E: F: C: T: P:
65 Prison Planet | E: F: C: T: P:
66 Psionics Academy | E: F: C: T: P:
67 Psionics Fear | E: F: C: T: P:
68 Psionics Worship | E: F: C: T: P:
69 Quarantined World | E: F: C: T: P:
70 Radioactive World | E: F: C: T: P:
71 Refugees | E: F: C: T: P:
72 Regional Hegemon | E: F: C: T: P:
73 Restrictive Laws | E: F: C: T: P:
74 Revanchists | E: F: C: T: P:
75 Revolutionaries | E: F: C: T: P:
76 Rigid Culture | E: F: C: T: P:
77 Rising Hegemon | E: F: C: T: P:
78 Ritual Combat | E: F: C: T: P:
79 Robots | E: F: C: T: P:
80 Seagoing Cities | E: F: C: T: P:
81 Sealed Menace | E: F: C: T: P:
82 Secret Masters | E: F: C: T: P:
83 Sectarians | E: F: C: T: P:
84 Seismic Instability | E: F: C: T: P:
85 Shackled World | E: F: C: T: P:
86 Societal Despair | E: F: C: T: P:
87 Sole Supplier | E: F: C: T: P:
88 Taboo Treasure | E: F: C: T: P:
89 Terraform Failure | E: F: C: T: P:
90 Theocracy | E: F: C: T: P:
91 Tomb World | E: F: C: T: P:
92 Trade Hub | E: F: C: T: P:
93 Tyranny | E: F: C: T: P:
94 Unbraked AI | E: F: C: T: P:
95 Urbanized Surface | E: F: C: T: P:
96 Utopia | E: F: C: T: P:
97 Warlords | E: F: C: T: P:
98 Xenophiles | E: F: C: T: P:
99 Xenophobes | E: F: C: T: P:
100 Zombies | E: F: C: T: P: